Avoidance

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[edit] General Information

The term avoidance could refer to one of two things. It could be a general term, simply referring to any method of not taking a hit in melee combat (the proper term for this would be evasion). It could also refer to the secondary stat that can be found on items dating as far back as the Plane of Time, in the Planes of Power era.

[edit] The Numbers

The bonus provided by Avoidance has been calculated to equal roughly 1% per every 10 points. The cap for Avoidance is 100; this means that players can gain (roughly) an extra 10% avoidance from this stat.

It should be noted that +Avoidance on gear does not augment defensive skills, such as Dodge and Block; raw avoidance (including +Avoidance from gear) is checked before the defensive skills, and if the hit makes it through the raw avoidance, the skills are then checked.

[edit] See Also

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