Bloodmoon Keep
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[edit] General Information
Home of the Bloodmoon, the only known tribe of were-orcs. This is a tier 2 zone of Secrets of Faydwer, and can be found in the southern region of the Loping Plains. It comes in both instanced and static versions. These halls are also the home of wild worg and some undead creatures. Four passages stand from the entrance, each leading giving passage to adventure. Which direction will your bravery lead you?
[edit] Instanced Version
There are a number of group missions, mini raids, and normal raids that take place in Bloodmoon Keep:
[edit] Group Missions
Completing this arc of missions yields access to the raids:
[edit] Mini Raids
These raids are limited to 6 to 12 players. They are unlocked after finishing the first two of Larquin Fangbreaker's group missions and are unrelated to each other. They both unlock at the same time.
Upon completion, everyone in the task is awarded an Ancient Emerald Faycite Bisection which is used in The Ancient Faycite Resonance Barrier quest. Each raid offers a different half.
[edit] Raids
[edit] Static Version
The static version is a standard, challenging dungeon. The mobs are packed rather tightly, so bring a puller or some crowd control.
[edit] Notable Common Mobs
Common mobs with particular abilities (all level 80-81):
- a Bloodmoon Rager
- Max hit: ≈1,500
- Abilities: Flurry, Enrage; Deafening Roar
- a Bloodmoon Assassin
- Max hit: ≈1,300
- Abilities: Enrage; Ethereal Invisibility (Shroud of Stealth)
[edit] List of Named Mobs
Like any good dungeon should, Bloodmoon Keep has its share of named mobs; each has a level range of 80-85:
- Balkor the Knife
- Max hit: ≈2,000
- Abilities: Enrage, Distraction (mez)
- Notable drops: Balkor's Belt and the more common Bloodmoon Assassin's Belt; Balkor's Collar and the more common Bloodmoon Assassin's Collar
- Can spawn from any spot that can spawn as a Bloodmoon Assassin
- Crawtooth
- Max hit: ≈2,000
- Abilities: Enrage, Rampage; Hamstring, Slam, DD for 4000ish (name/link needed)
- Notable drops: tier 1 wrist slot items, Wereorc Canine
- Spawns in the Worg pens or first room beyond jail hallway, any orc can be his PH
- Grawlthin
- Max hit: ≈3,000
- Abilities: Enrage, Flurry; Deafening Roar
- Drops: Bloodmoon Ritual Mantle, Grawlthin's Axe
- Spawns in the Worg pens, any orc can be his PH
- Hikor the Pitmaster
- Abilities: Shroud of Stealth
- Drops: tier 1 arm slot items
- Any orc that can spawn as an assassin can spawn as Hikor
- Horak
- Max hit: ≈2,000
- Abilities: Enrage; Hamstring, Slam
- Drops: tier 1 head slot items, Horak's Wolf Wistle
- Spawns in the Worg pens, any orc can be his PH
- Raknos the Fang
- Max hit: ≈?
- Abilities: Enrage?
- Drops: tier 1 leg slot items, Eye of Raknos
- Spawns in the spider area in the far east wing
- Ralfin
- Max hit: ≈?
- Abilities: Enrage?
- Drops: Bloodmoon Cleric Cloak (HQ: Ralfin's Cloak of the Moon), Ralfin's Bloodorb
- Spawns in the Worg pens, any orc can be his PH
- Vorash
- Max hit: ≈?
- Abilities: Enrage; Ahnkaul of Vorash
- Drops: tier 1 hand slot items
- Spawns in the Worg pens, any orc can be his PH
- Warden Jaklor
- Max hit: ≈?
- Abilities: Enrage, Hamstring
- Drops: tier 1 chest slot items; Bloodied Gnome Head, Jaklor's Keyring; Spell: Aura of Horror
- Spawns in the jail hallway, any jailor can be his PH
- Wulren Venomdrinker
- Max hit: ≈?
- Abilities: Enrage?
- Drops: tier 1 foot slot items; Bloodfang Earring (HQ: Rakno's Fang)



