Big Bynn's Return
From EQ KnowledgePit
| Big Bynn's Return | |
|---|---|
| Name: | Big Bynn's Return |
| Zone: | Dragonscale Hills |
| Starting NPC: | Falrazim |
| Ending NPC: | Big Bynn |
| Type: | Raid Event |
| Goal: | Loot |
| Related Zones: | |
| Related NPCs: | |
Contents |
[edit] General Information
This mission is really just an umbrella task for the instance of Tinmizer's Wunderwerks that contains the great mechanical dragon, Big Bynn.
[edit] Quest Information
To get this task for your raid, speak to Falrazim; he can be found in a cave in the northwest corner of Dragonscale Hills, at location (4000, 2050, 100). The minimum number of players to request the raid is currently unknown.
| “ | You say, 'Hail, Falrazim'
Falrazim squeals uncomfortably, his voice not well accommodated in a drake's throat. 'Well, I'll be?! It's been some time since I've seen a mucky-muck like you, then. Quite brazen of you to enter here, actually. I'm considered a most [fearsome] character in these parts.' You say, 'Fearsome? You?' Falrazim says 'Indeed. The legend is fact, mucky-muck. I, the prestigious and most-thought after gnome . . . the GREAT Falrazim . . . was tho well educated in the ways of magic that I was able to transform mythelf into a drake so that I could use dragon magic of all kinds! There was one teeny, tiny, minithcule, barely noticeable [problem] with this feat.' You say, 'What sort of problem?' Falrazim says 'In becoming a drake, thith thilly therpent tongue doesn't allow me to perform my incantations properly! This rendered the whole purpoth of the tranthformation moot! There is only one who can remove this terrible curthe. Meldrathe, the not-so-kind one, as it turns out. In exchange for my services, he promised to cure me and it has been decades I have tried to please him enough to help me. I'm at my wits end with this pandering and I have a [plan] to convince him to help me once and for all.' You say, 'A plan is a good start.' Falrazim syas 'Yeth, I have done a favor for a very old friend...one who needed protection from the Tinkerers' Bureau of Investigation. You may have heard of him? His name is Tinmizer...the oldest and greatest innovator of gnomekind. In fact, he and I are alive today because of his Everwindinregnnin Stasis Compartment. Somehow he's managed the perfect combination of magic and machine to lengthen our lives! Even better, he has [Big Bynn] with him. You say, 'Big Bynn?' Falrazim says 'Yep, the great clockwork dragon! Can you imagine a greater beast to threaten Meldrath? No!! We've been itching to find some fools to test some of Big Bynn's modifications, but we have not been able to find any who are [powerful] enough.' You say, 'We are powerful enough.' Falrazim says 'You think you have what it takes? Ha! Fine by me! The cave could use a bit more fertilizer for my Garbagebegonner Thqueezit Thoilsiever XXII. I got the mostht wonderful flowerth.... Anyhow, when you've got enough friendsth along that won't be an insult to old Tinmizer, I'll lety ou enter the back of the cave. I won't wish you luck...that would be thilly of me!' You have been assigned the task 'Big Bynn's Return' | ” |
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[edit] Task Description
| “ | Falrazim is going to pit you against Tinmizer and his clockwork dragon, Big Bynn. He says you can reach Tinmizer's Wunderworks lab through the back of his abode. | ” |
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[edit] Task Objectives
| Objective Instructions | Status | Zone |
|---|---|---|
| Kill 1 Big Bynn | 0/1 | Tinmizer's Wunderwerks |
[edit] Quest Walkthrough
After you have the task, click the crank on the doorway next to Falrazim to zone in. Once everybody is buffed up and ready, enter the room. Big Bynn I needs to be triggered; this can be done by speaking with Tinmizer. Tinmizer is a gnome that can be found at location (75, 375, 18) - walk up the ramp leading let (south) from behind Big Bynn. To trigger him, hail and follow the dialog:
| “ | You say, 'Hail, Tinmizer'
Tinmizer says 'Falrazim actually found some folks stup . . . er . . . brave enough to test my genius in the form of my clockwork dragon?! What luck that I am fully prepared for this day! Take your time and strike when you're ready to [begin]!' You say, 'Let's begin.' Tinmizer says 'It's your hide! I'm gonna take 'im to the limit!' | ” |
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[edit] Big Bynn I
Big Bynn is an interesting fight. He has a pretty nasty DPS output; quads, with a max hit around 8500. He hits pretty slowly though, once debuffed. His regen is exceedingly high as well; bring some DPS.
At the beginning, healers need to be on full alert. The tank should probably pop Fortitude Discipline to start off; he hits hard and fast. Once debuffed, though, he's not nearly as nasty - and his accuracy isn't that great, just a high attack rating.
At 89% (and what %s after?), he spawns 5 Blazing Faycites. They are not able to be banished, these need to be killed, and quickly; after a minute, he eats any that are remaining, heals some health (dependent on the number of crystals eaten? %?) and fires off Blaze of Glory several times (number of hits possibly dependent upon number of crystals eaten?). After you kill the crystals from the first spawn then you want to do an all out burn on bynn to get the next set of crystals to spawn. The AE effect actually changes after each crystal spawn, some are worse than others. The number of crsytals swallows also powers up his AE effect. At random points he will "swallow" a group of his choosing. There will be rats and crystals in his belly. The crystals are again the PRIORITY. Kill the crystals or the whole group dies. Hopefully someone in the group cane AE aggro the rats and stay alive long enough for everyone else in the group to kill the crystals. after going through a series ( I don't recall how many sets of crystals spawn) Bynn will go Inactive and a multitude of golems will spawn. send everyone to the entrance of the room and have a kite team kite the golems. You can then bring them into the raid one at a time and kill them. once this is complete Bynn starts up again and this is the final Kill stage. burn burn burn.



