Confront Emperor Vaakiszh

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Confront Emperor Vaakiszh
Name: Confront Emperor Vaakiszh
Zone: Katta Castrum
Starting NPC: Tactician Sodut
Ending NPC: Tactician Sodut
Type: Mission
Goal: Advancement, loot, faction
Related Zones:
Related NPCs:

Contents

[edit] General Information

The fifth in the arc of Solteris access missions, completion of this mission is required for access to the rest of the line. This mission is generally considered very difficult, due to the high DPS output of the mobs.

[edit] Quest Information

This mission is given by Tactician Sodut, in Katta Castrum. After requesting the mission, players can enter the instance by saying alert to Tactician Sodut.

[edit] Task Description

Tactician Sodut has given you one last task. "Alert" him when you are ready to enter Zhisza and he will help you slip inside the habitat without detection...he hopes.

Tactician Sodut has asked you to enter Zhisza one more time. He believes that now is the time to strike a decisive blow against the Shissar who wish to destroy the Combine. Move to the heart of the Shissar temple and at the highest point of the temple's interior you will find the Emperor. Tactician Sodut believes that if you strike him down you will be able to end the aggression of the Shissar once and for all and restore order to this city.

[edit] Task Objectives

Objective Instructions Status Zone
Kill 5 of the Temple Patrollers 0/5 Zhisza, the Shissar Sanctuary
Confront Emperor Vaakiszh 0/1 Zhisza, the Shissar Sanctuary
Search Emperor Zaakiszh for any documents that might be useful 0/1 Zhisza, the Shissar Sanctuary
Return to Tactician Sodut and show him what you've found out 0/1 Katta Castrum

[edit] Task Rewards

[edit] Quest Walkthrough

In this mission, players are teleported into a small building, found in a clearing in southern Zhisza. The group must clear to the larger clearing at the north end of the zone, containing a Shissar pyramid. It should be noted that all the animals (gorillas, beetles, and whatnot) are not aggressive; if you leave them alone, they'll leave you alone.

After reaching the pyramid, the group must ascend through the labyrinth of hallways and ramps, making way toward the top, and killing at least 5 a temple patroller along the way; killing the fifth temple patroller will complete the first task objective. Upon reaching the top, players will come face to face with Emperor Vaakiszh, leader of the Shissar empire's siege on the Combine. The Emperor will not attack until someone in the group hails him and follows the dialogue (below), to activate the fight.

You say, 'Hail, Emperor Vaakiszh'

Emperor Vaakiszh hisses loudly. 'Why have you come here, _______? Your [death] can be the only result! I am of Zhisza's line and all in this temple will rally to protect me!'

You say, 'Yours will be the only death this day.'

Emperor Vaakiszh says 'Very well, fool! Guards!'

Upon activation, trash mobs will begin to spawn in waves. These mobs are considerably weaker, both in DPS and in HP, than the trash throughout the zone; some can be mezzed, some cannot. There will be four waves. The first wave will be two mobs; the second will be three; the third will be four; and the fourth will be two, plus the Emperor, who becomes active and attacks.

Emperor Vaakiszh hits for a maximum of 3500-4000 or so, flurries, and procs a single-target Feign Death effect.

Once the Emperor is killed, the second task objective will be completed. He will drop Orders to Vaakiszh, which, upon being looted, will complete the third task objective. These Orders must be returned to Tactician Sodut; doing so will complete the fourth and final task objective, and yield the following dialogue:

Tactician Sodut says, 'This . . . this is staggering! According to these documents the Emperor Vaakiszh was little more than a puppet figurehead! And this document hints at even darker possibilities, possibilities I will have to consider. Please return later and we will discuss how to [proceed] given this new information.

Your task 'Confront Emperor Vaakiszh' has been updated.

At this point, the task objectives are complete, and the reward window opens up so the group can get their rewards

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