Damage per Second

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[edit] General Information

The term damage per second, or DPS, refers to, quite simply, how much damage a player or mob is dealing, on average, every second. Generally a log parser is used to calculate DPS; it should be noted, however, that classes that rely heavily on DoT spells will parse well below where they should, because it is impossible to configure the game to show other players' DoT damage.

[edit] Other Uses

The term DPS could also mean DPS classes, which would collectively refer to the list of classes that are being used primarily for their damage output, and maybe a little utility; basically, any class whose primary purpose is not currently tanking, healing, doing crowd control, or debuffing.

[edit] Common List of DPS Classes

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