Lost Dungeons of Norrath

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Lost Dungeons of Norrath
Box art for the Lost Dungeons of Norrath expansion.
Release date(s) September 9, 2003

Contents

[edit] General Information

This expansion added the first instanced zones to EverQuest. All of these zones are located, geographically, on the Old World continents of Antonica and Faydwer. There are five major zone themes, outlined below; each major theme has several minor layout variations, each of which are in fact separate zones. The expansion, in total, contains 48 separate zones.

Although there were raid adventures added, this expansion was mostly (almost entirely) popular only for single groups. The raids were extremely difficult, with less-than-amazing rewards; for this reason, many top-end raiding guilds serverwide began to voice their discontent with the game.

[edit] Wayfarers' Brotherhood Camps

Progression and lore in this expansion are based around a group of callous adventurous that call themselves the Wayfarers' Brotherhood. Led by a powerful Barbarian named Morden Rasp, these adventurers desire to delve deep into the long-forgotten dungeons around Norrath, to uncover whatever secrets and treasures may lie within.

The adventurers divided themselves into camps; each of which has a Magus who can teleport players from one camp to any of the others using Farstone Magic, a discovery of made by the Wayfarers themselves. The camps can be found in Butcherblock Mountains, North Ro, South Ro, Everfrost, and East Commonlands.

[edit] Zones

[edit] Deepest Guk

The Deepest Guk series of adventures can be requested from the Wayfarers' Brotherhood camp in the Southern Desert of Ro. These zones delve into the catacombs even further below the surface of Norrath than Lower Guk, and are home to everything from undead Frogloks to swarms of deadly spiders. There are eight variations to this dungeon:

Long Name* Short Name
The Cauldron of Lost Souls guka
The Drowning Crypt gukb
The Ancient Aqueducts gukc
The Mushroom Grove gukd
The Foreboding Prison guke
The Chapel of the Witnesses gukf
The Root Garden gukg
The Accursed Sanctuary gukh

* Note that all long names in this table are prefixed by "Deepest Guk: "

[edit] Miragul's Menagerie

The Miragul's Menagerie series of adventures can be requested from the camp in Everfrost Peaks. These extremely well-lighted zones tunnel into the caverns beneath the surface of Everfrost, even below Permafrost Keep, and house all manner of cold-dwelling creature from yetis to mammoths. There are ten variations to this dungeon:

Long Name* Short Name
The Silent Gallery mira
The Maw of the Menagerie mirb
The Spider Den mirc
The Hushed Banquet mird
The Frosted Halls mire
The Forgotten Wastes mirf
The Heart of the Menagerie mirg
The Morbid Library mirh
The Theater of Imprisoned Horrors miri
The Grand Library mirj

* Note that all long names in this table are prefixed by "Miragul's Menagerie: "

[edit] Mistmoore Catacombs

The Mistmoore Cataboms series of adventures can be requested from the camp in Butcherblock Mountains. These adventures make their way into the dark catacombs beneath Castle Mistmoore, and are filled with all sorts of undead, from skeletons to vampires. There are ten variations to this dungeon:

Long Name* Short Name
The Forlorn Caverns mmca
The Dreary Grotto mmcb
The Asylum of Invoked Stone mmcc
The Chambers of Eternal Affliction mmcd
The Sepulcher of the Damned mmce
The Ritualistic Summoning Grounds mmcf
The Cesspits of Putrescence mmcg
The Aisles of Blood mmch
The Halls of Sanguinary Rites mmci
The Inernal Sanctuary mmcj

* Note that all long names in this table are prefixed by "Mistmoore Catacombs: "

[edit] Rujarkian Hills

The Rujarkian Hills series of adventures can be requested from the camp in East Commonlands. These dungeons are, in reality, adventures into the mountains around the Desert of Ro; they contain all kinds of desert creatures, such as beetles. There are ten variations to this dungeon:

Long Name* Short Name
The Bloodied Quarries ruja
The Halls of War rujb
The Wind Bridges rujc
The Gladiator Pits rujd
The Drudge Hollows ruje
The Fortified Lair of the Taskmasters rujf
The Hidden Vale rujg
The Blazing Forge rujh
The Arena of Chance ruji
The Barracks of War rujj

* Note that all long names in this table are prefixed by "Rujarkian Hills: "

[edit] Ruins of Takish-Hiz

The Ruins of Takish-Hiz series of adventures can be requested from the camp in the Northern Desert of Ro. These adventures delve into dungeons of the past; the remains of the once-great elven city of Takish-Hiz. Found within are all sorts of creature, from crystal golems to undead elves. There are ten variations to this dungeon:

Long Name* Short Name
The Sunken Library taka
The Shifting Tower takb
The Fading Temple takc
The Royal Observatory takd
The River of Recollection take
The Sandfall Corridors takf
The Balancing Chambers takg
The Sweeping Tides takh
The Antiquated Palace taki
The Prismatic Corridors takj

* Note that all long names in this table are prefixed with "Ruins of Takish-Hiz: "

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