Patch:September 5, 2007

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:This article contains a Patch Message, formatted for the EQ KnowledgePit wiki. For the raw, plain-text patch message, see Patch:September 5, 2007/raw. To discuss the effects of the patch, see this article's talk page.

[edit] Patch Message

[edit] Highlights

  • Legends of Norrath: Legends of Norrath: Oathbound is now live!

Legends of Norrath is an online-only trading card game, based on the richly-detailed sword-and-sorcery world of Norrath from the massively multiplayer online role-playing games EverQuest and EverQuest II. EQ and EQII players have been awarded a complimentary random Oathbound digital starter deck. To play, navigate the EQ icon to Legends of Norrath or simply type /TCG. Visit http://legendsofnorrath.station.sony.com/ for more information.

  • Claim Window: A new window has been added for /claim subscription rewards. When the command is used, a UI window will popup.
  • The EverQuest window can now be sized by simply dragging the border on the window!

[edit] Items

[edit] Quests & Events

  • Xanuusus is now a little more informative about his vague poem.

[edit] Spells

  • Sea Snake Venom is now curable with effects that remove poison counters.
  • Modified the Frenzied Devastation and Prolonged Destruction AAs. Mana preservation effects should again reduce the mana cost of using these AAs although now the mana cost will be variable instead of fixed (but should average out to the same cost.) Additionally the increased mana cost should only apply to direct damage spells and the ability is limited to a set number of casts with a longer duration rather than a short period of time as before.

[edit] NPC

  • The Casino operator will now make sure you do not have the Vibrating Gauntlets of Infuse and the Vibrating Hammer before awarding you that item.
  • Fixed a bug preventing the door into the Shade King's room in Frostcrypt from opening.
  • Guards in Commonlands will now attack pumas and lions. Not only will this make the area a bit safer, but it should also improve the spider population a bit for those seeking their silk.
  • Summoned pets for both players and NPCs will now appear at a certain range in front of the player. Pets should no longer spawn on top of their master.

[edit] AA

  • Increased the hitpoints of the swarm pets summoned by ranks 4 and 5 of the Shaman AA Spirit Call so that the swarm pets from rank 4 would not be killed faster than the swarm pets from rank 3.
  • Removed the AA "Frenzied Defense" while we continue to investigate issues with this ability.

[edit] Zones

[edit] UI

[edit] New

  • EQUI_ClaimWnd.xml

[edit] Changed

  • EQUI_OptionsWindow.xml
  • EQUI_VideoModesWnd.xml
  • EQUI_AAWindow.xml
  • EQUI_BarterSearchWnd.xml
  • EQUI_BarterWnd.xml
  • EQUI_Inventory.xml
  • EQUI_ItemDisplay.xml
  • EQUI_TCGStartupWnd.xml
  • EQUI.xml

[edit] Miscellaneous

  • We fixed a number of issues with Legends of Norrath within EverQuest.
  • Fixed a problem with transformation molds where items transformed could not be linked in the chat window.
  • Weapon procs will now only fire on the player's main target.
  • You now need to be in full screen mode to change your resolution size under the options menu. While in windowed mode, you can simply drag the window border to resize the window.


- The EverQuest Team

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