Walking into Spider Webs
From EQ KnowledgePit
| Walking into Spider Webs | |
|---|---|
| Name: | Walking into Spider Webs |
| Zone: | Loping Plains |
| Starting NPC: | Larquin Fangbreaker |
| Ending NPC: | Larquin Fangbreaker |
| Type: | Mission |
| Goal: | Progression, faction, loot |
| Related Zones: | |
| Related NPCs: | N/A |
Contents |
[edit] General Information
This mission is the second in the arc of five to access the Bloodmoon Keep instanced raids; The Bloodmoon is required to request it, and completing it leads into Bronzebeard's Fate. Like the last one, the mission is pretty simple; however, it is considerably longer than the last one, because of a long trash clear. In addition to the Fang Breakers faction and progression toward those raids, the mission also yields a Dirty Were-Orc Claw, which is used in The Ancient Faycite Resonance Barrier.
[edit] Quest Information
This mission can be requested from Larquin Fangbreaker, at location (-1400, -3200, 700) - in the Fang Breakers camp in Loping Plains; near the zone line to Steamfont Mountains. The Bloodmoon is required to request this mission; the dialog following the turn-in at the end of that mission leads into this one:
| “ | Your task 'The Bloodmoon' has been updated.
Larquin Fangbreaker says, 'Well done, it seems you may have what it takes to join the fangbreakers. I'm getting ahead of myself though. Tell me more about these [spiders].' Your faction standing with Fang Breakers got better. You have successfully been granted your reward for: The Bloodmoon You say, 'The spiders...where to begin?' Larquin Fangbreaker stares at you stone faced while you recoutn the details of the spider attack. 'It seems the orcs are housing more than one kind of pet inside bloodmoon keep. For what purpose I wonder? Spiders are notoriously difficult to control. Even for a shaman of Ralkor's power. Perhaps he's using them for something [else].' You say, 'What else could he be using them for?' Larquin Fangbreaker says 'I hesitate to guess what he might be doing with them, but it's a piece of information we certainly need to obtain. Since you already know where the secret passage is, you should be the one to return to the caverns and see what you can learn of the spider infestation. I have a hard time believing that Ralkor has a rock solid grasp on this brood. Perhaps we can use that to our advantage.' You have been assigned the task 'Walking into Spider Webs' | ” |
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[edit] Task Description
| “ | Larquin Fangbreaker is concerned that there's a spider infestation inside of bloodmoon keep. It seems that the wereorcs are keeping more than just wolves as pets. Return to the bloodmoon stables and explore the hidden spider cave beyond the crumbling wall and try and determine what the orcs are using the spiders for. | ” |
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[edit] Task Objectives
| Objective Instructions | Status | Zone |
|---|---|---|
| Enter Bloodmoon Keep | 0/1 | Loping Plains |
| Kill 15 Bloodfang Spiders | 0/15 | Bloodmoon Keep |
| Destroy 10 Egg Sacs | 0/10 | Bloodmoon Keep |
| Destroy 5 Cocoons | 0/5 | Bloodmoon Keep |
| Speak with Larquin Fangbreaker | 0/1 | Loping Plains |
[edit] Rewards
- Faction+ with the Fang Breakers
[edit] Quest Walkthrough
[edit] Enter Bloodmoon Keep
After requesting the mission from Larquin, the first step is to zone into the instanced version of Bloodmoon Keep. The entrance can be found at location (1790, 100, 210); click on the door and select Yes when asked if you want to zone into the instanced version.
[edit] Kill 15 Bloodfang Spiders
Once everybody is zoned in and ready to go, start pulling mobs from the eastern doorway; the northeastern doorway (otherwise a shortcut) is sealed. There will be lots of orcs; then the hallway will open up into the worg stable. Just keep plowing through them. You won't encounter any spiders until you get into the cave beyond the stables, which is a ways in. Once you get to the spiders, they will be mixed with orcs tinted a deep red. These orcs are not a part of the mission, but necessary to kill in order
[edit] Destroy 10 Egg Sacs and 5 Cocoons
When you reach the area with the spiders, there will also be spider egg sacs and cocoons; these are breakable objects that can be killed or /opened. Crack them open to progress through the task. Small swarms of 3 or 4 baby spiders will occasionally pop out of egg sacs; they are weak, and you should be able to make short work of them. A regular bloodfang spider will pop out of each cocoon you open.
[edit] Speak with Larquin Fangbreaker
Once you've killed 15 spiders and destroyed the egg sacs and cocoons, send somebody back to speak with Larquin. He can be found in the same place; at location (-1400, -3200, 700), in the Fang Breakers camp in Loping Plains. Upon hailing him, the mission will complete, and Larquin will yield the following dialog:
| “ | You say, 'Hail, Larquin Fangbrekaer'
Your task 'Walking into Spider Webs' has been updated. Larquin Fangbreaker says, 'So what have you found of the wereorc's plans for the spiders?' Larquin nods gravely as you describe the cocooned slaves and the behemoth spider Queen in the back of the cavern. Larquin Fangbreaker says, 'Kadara must hear of this new spider [Queen] you've seen. In the mean time I have a [favor] to ask of you.' Your faction standing with Fang Breakers got better. You have successfully been granted your reward for: Walking into Spider Webs | ” |
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Following the "[favor]" dialog from there will lead into the next mission in the arc, Bronzebeard's Fate.



